[{"data":1,"prerenderedAt":441},["ShallowReactive",2],{"rule-\u002Fen\u002Frules\u002Fcricket":3,"rule-other-\u002Fen\u002Frules\u002Fcricket":236},{"id":4,"title":5,"body":6,"description":225,"extension":226,"key":227,"meta":228,"name":229,"navigation":230,"order":217,"path":231,"seo":232,"stem":233,"summary":234,"__hash__":235},"rules_en\u002Fen\u002Frules\u002Fcricket.md","Darts cricket rules",{"type":7,"value":8,"toc":215},"minimark",[9,18,23,34,38,41,99,106,110,121,128,132,146,156,166,170,177,187,190,201,208,212],[10,11,12,13,17],"p",{},"Cricket is the other pub classic next to 501. There's no counting down here: you fight to ",[14,15,16],"strong",{},"close targets",", then score points on the ones your opponents haven't closed yet. It's as much about tactics as it is about accuracy.",[19,20,22],"h2",{"id":21},"the-goal","The goal",[10,24,25,26,29,30,33],{},"The game uses ",[14,27,28],{},"7 targets",": the numbers 20, 19, 18, 17, 16, 15 and the bull. To win, you need to have ",[14,31,32],{},"closed every target"," and be ahead on points (highest or lowest score, depending on the variant).",[19,35,37],{"id":36},"how-a-turn-works","How a turn works",[10,39,40],{},"Each player throws 3 darts per turn. Only darts in one of the game's targets count, anything else does nothing.",[42,43,44,57],"table",{},[45,46,47],"thead",{},[48,49,50,54],"tr",{},[51,52,53],"th",{},"Hit",[51,55,56],{},"Marks",[58,59,60,69,77,85,92],"tbody",{},[48,61,62,66],{},[63,64,65],"td",{},"Single",[63,67,68],{},"1",[48,70,71,74],{},[63,72,73],{},"Double",[63,75,76],{},"2",[48,78,79,82],{},[63,80,81],{},"Treble",[63,83,84],{},"3",[48,86,87,90],{},[63,88,89],{},"Outer bull (25)",[63,91,68],{},[48,93,94,97],{},[63,95,96],{},"Bullseye (50)",[63,98,76],{},[10,100,101,102,105],{},"A target is ",[14,103,104],{},"closed"," once you have 3 marks on it, so a treble closes a number in one dart.",[19,107,109],{"id":108},"scoring","Scoring",[10,111,112,113,116,117,120],{},"Once you've closed a target, every extra mark on it is worth ",[14,114,115],{},"points"," equal to the target's value (20 for the 20, 25 for the bull), ",[14,118,119],{},"as long as at least one opponent still has it open",". Closed the 20 and hit a treble 20? That's 60 points.",[10,122,123,124,127],{},"When ",[14,125,126],{},"every player"," has closed a target, it's dead: darts in it no longer count.",[19,129,131],{"id":130},"variants-in-throw","Variants in Throw",[10,133,134,137,138,141,142,145],{},[14,135,136],{},"Cut-throat"," (default): your extra marks give the points ",[14,139,140],{},"to every opponent still open"," on that target. You're loading points onto the others, and the ",[14,143,144],{},"lowest"," score wins. It's the nastiest version and the most popular with three or more players.",[10,147,148,151,152,155],{},[14,149,150],{},"Standard",": your extra marks score for you, as long as an opponent is still open. The ",[14,153,154],{},"highest"," score wins.",[10,157,158,161,162,165],{},[14,159,160],{},"Crazy"," (option, off by default): instead of 15 to 20, the ",[14,163,164],{},"6 numbers are drawn at random"," from 1 to 20 and redrawn every round. A number closed by at least one player is locked and stays on the board. The bull is always in play. Your marks are remembered: if a number drops out and comes back later, you pick up where you left off.",[19,167,169],{"id":168},"winning-a-leg-and-the-match","Winning a leg and the match",[10,171,172,173,176],{},"You win the leg as soon as you've closed every target on the board ",[14,174,175],{},"and"," your score allows it:",[178,179,180,184],"ul",{},[181,182,183],"li",{},"in Cut-throat, your score must be the lowest (or tied for lowest);",[181,185,186],{},"in Standard, it must be the highest (or tied for highest).",[10,188,189],{},"If everything is closed but the score isn't there yet, keep scoring (or keep the others loaded) until you get ahead.",[10,191,192,193,196,197,200],{},"Matches are played as ",[14,194,195],{},"best of"," 1 to 11 legs (odd numbers, 1 by default). A ",[14,198,199],{},"maximum number of rounds per leg"," (20 by default, adjustable from 10 to 50) keeps games from dragging on: once reached, the leg goes to the best placed player, first on closed targets, then on score in the variant's direction, then on playing order.",[10,202,203,204,207],{},"At the end of the game Throw shows everyone's ",[14,205,206],{},"MPR"," (marks per round), the go-to cricket stat.",[19,209,211],{"id":210},"with-throw","With Throw",[10,213,214],{},"Your phone's camera reads each dart and ticks the marks off the board for you, points included. A misread dart is fixed with a tap on its slot, and the board is recalculated. From 1 to 8 players.",{"title":216,"searchDepth":217,"depth":217,"links":218},"",2,[219,220,221,222,223,224],{"id":21,"depth":217,"text":22},{"id":36,"depth":217,"text":37},{"id":108,"depth":217,"text":109},{"id":130,"depth":217,"text":131},{"id":168,"depth":217,"text":169},{"id":210,"depth":217,"text":211},"Darts cricket rules explained: close 15 to 20 and the bull, marks, scoring, and the Cut-throat, Standard and Crazy variants. The full guide to cricket.","md","cricket",{},"Cricket",true,"\u002Fen\u002Frules\u002Fcricket",{"title":5,"description":225},"en\u002Frules\u002Fcricket","Close 15 to 20 and the bull before everyone else.","aNYX9V4K7D3WkfAhFnBkp2i-NNx60qRv_nhUyYABCAY",{"id":237,"title":238,"body":239,"description":434,"extension":226,"key":227,"meta":435,"name":229,"navigation":230,"order":217,"path":436,"seo":437,"stem":438,"summary":439,"__hash__":440},"rules_fr\u002Fregles\u002Fcricket.md","Règles du cricket aux fléchettes",{"type":7,"value":240,"toc":426},[241,248,252,263,267,270,318,325,329,339,346,350,363,372,381,385,392,400,403,413,419,423],[10,242,243,244,247],{},"Le cricket est le grand classique des bars après le 501. Ici, pas de décompte : on se bat pour ",[14,245,246],{},"fermer des cibles",", puis pour marquer des points sur celles que les adversaires n'ont pas encore fermées. C'est un jeu de tactique autant que de précision.",[19,249,251],{"id":250},"le-but-du-jeu","Le but du jeu",[10,253,254,255,258,259,262],{},"On joue sur ",[14,256,257],{},"7 cibles"," : les numéros 20, 19, 18, 17, 16, 15 et le bull. Pour gagner, il faut avoir ",[14,260,261],{},"fermé toutes les cibles"," et être en tête au score (selon la variante, le score le plus haut ou le plus bas).",[19,264,266],{"id":265},"comment-se-joue-un-tour","Comment se joue un tour",[10,268,269],{},"Chaque joueur lance 3 fléchettes par tour. Seules les fléchettes dans une cible du jeu comptent, le reste ne fait rien.",[42,271,272,282],{},[45,273,274],{},[48,275,276,279],{},[51,277,278],{},"Zone touchée",[51,280,281],{},"Marques",[58,283,284,291,297,304,311],{},[48,285,286,289],{},[63,287,288],{},"Simple",[63,290,68],{},[48,292,293,295],{},[63,294,73],{},[63,296,76],{},[48,298,299,302],{},[63,300,301],{},"Triple",[63,303,84],{},[48,305,306,309],{},[63,307,308],{},"Bull extérieur (25)",[63,310,68],{},[48,312,313,316],{},[63,314,315],{},"Bull central (50)",[63,317,76],{},[10,319,320,321,324],{},"Une cible est ",[14,322,323],{},"fermée"," quand tu as 3 marques dessus. Un triple ferme donc un numéro d'un coup.",[19,326,328],{"id":327},"le-score","Le score",[10,330,331,332,334,335,338],{},"Une fois une cible fermée chez toi, chaque marque en plus vaut des ",[14,333,115],{}," égaux à la valeur de la cible (20 pour le 20, 25 pour le bull), ",[14,336,337],{},"tant qu'au moins un adversaire ne l'a pas fermée",". Exemple : tu as fermé le 20, tu mets un triple 20, ça fait 60 points.",[10,340,341,342,345],{},"Quand ",[14,343,344],{},"tous les joueurs"," ont fermé une cible, elle est morte : les fléchettes dedans ne comptent plus.",[19,347,349],{"id":348},"les-variantes-dans-throw","Les variantes dans Throw",[10,351,352,354,355,358,359,362],{},[14,353,136],{}," (par défaut) : tes marques en trop donnent les points ",[14,356,357],{},"à chaque adversaire encore ouvert"," sur la cible. Tu veux donc charger les autres. Le score le plus ",[14,360,361],{},"bas"," gagne. C'est la version la plus vicieuse, et la plus jouée à plusieurs.",[10,364,365,367,368,371],{},[14,366,150],{}," : tes marques en trop te rapportent les points, tant qu'un adversaire est encore ouvert. Le score le plus ",[14,369,370],{},"haut"," gagne.",[10,373,374,376,377,380],{},[14,375,160],{}," (option, désactivée par défaut) : au lieu du 15 au 20, les ",[14,378,379],{},"6 numéros sont tirés au sort"," parmi 1 à 20, et ils changent à chaque tour de table. Un numéro fermé par au moins un joueur est verrouillé et reste dans la grille. Le bull, lui, est toujours là. Tes marques sont mémorisées : si un numéro sorti puis remplacé revient plus tard, tu reprends où tu en étais.",[19,382,384],{"id":383},"gagner-un-leg-et-le-match","Gagner un leg et le match",[10,386,387,388,391],{},"Tu gagnes le leg dès que tu as fermé toutes les cibles de la grille ",[14,389,390],{},"et"," que ton score le permet :",[178,393,394,397],{},[181,395,396],{},"en Cut-throat, ton score doit être le plus bas (ou à égalité avec le plus bas) ;",[181,398,399],{},"en Standard, il doit être le plus haut (ou à égalité avec le plus haut).",[10,401,402],{},"Si tu as tout fermé mais que le score ne suit pas, continue de marquer (ou de laisser les autres se charger) jusqu'à passer devant.",[10,404,405,406,408,409,412],{},"Le match se joue en ",[14,407,195],{}," de 1 à 11 legs (impair, 1 par défaut). Un ",[14,410,411],{},"nombre maximum de tours par leg"," (20 par défaut, réglable de 10 à 50) évite les parties sans fin : une fois atteint, le leg revient au mieux placé, d'abord au nombre de cibles fermées, puis au score dans le sens de la variante, puis à l'ordre de jeu.",[10,414,415,416,418],{},"En fin de partie, Throw affiche le ",[14,417,206],{}," de chacun (marques par volée), la stat de référence au cricket.",[19,420,422],{"id":421},"avec-throw","Avec Throw",[10,424,425],{},"La caméra du téléphone lit chaque fléchette et coche les marques toute seule sur la grille, points compris. Une fléchette mal lue se corrige d'un tap sur sa case, et la grille se recalcule. De 1 à 8 joueurs.",{"title":216,"searchDepth":217,"depth":217,"links":427},[428,429,430,431,432,433],{"id":250,"depth":217,"text":251},{"id":265,"depth":217,"text":266},{"id":327,"depth":217,"text":328},{"id":348,"depth":217,"text":349},{"id":383,"depth":217,"text":384},{"id":421,"depth":217,"text":422},"Règles du cricket aux fléchettes : fermer du 15 au 20 et le bull, marques, points, variantes Cut-throat, Standard et Crazy. Le guide complet pour bien jouer.",{},"\u002Fregles\u002Fcricket",{"title":238,"description":434},"regles\u002Fcricket","Ferme les numéros du 15 au 20 et le bull avant les autres.","n_ND2_5TPRiyC9Dcw48DFwymRvprUPKFgChDNFFhe3E",1794595394608]