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Halve It (Le Capital) rules

Halve It is the darts game where every round sets you a target and missing it cuts your score in half. Throw plays the French version, known as Le Capital: the classic number rounds are mixed with trickier challenges (three colours, exactly 57, a diagonal through the bull) and players can place secret bonus bets.

The goal

Finish the last round with the highest total. The CAPITAL round builds your starting score, then every round adds to it or eats into it.

The rounds

Each player throws 3 darts per round. Darts that meet the round's target score their normal value, the others score 0.

#RoundWhat counts
1CAPITALThe whole board.
220Only darts in the 20.
33 COLOURSThree different colours with your three darts.
419Only darts in the 19.
53 IN A ROWThree consecutive numbers (e.g. 4, 5, 6), any order, trebles excluded.
618Only darts in the 18.
7TREBLEOnly trebles.
817Only darts in the 17.
957 POINTSA total of exactly 57.
1016Only darts in the 16.
11DOUBLEOnly doubles (bullseye included).
1215Only darts in the 15.
133 SIDE BY SIDEThree neighbouring segments on the board (e.g. 20, 1, 18), trebles allowed.
1414Only darts in the 14.
15DIAGONALOne bull + two numbers opposite each other on the board (e.g. 20 and 3).
1613Only darts in the 13.
17BULLOnly the bull (25 or 50).
18TREBLE 1Optional. Each treble 1 is worth your CAPITAL round score.

A few details:

  • Number rounds: single, double or treble of the number, at face value (a treble 20 is 60).
  • Whole-visit rounds (3 COLOURS, 3 IN A ROW, 57 POINTS, 3 SIDE BY SIDE, DIAGONAL) are judged on all three darts together. Make it and you score your visit's total. Miss it and you score 0.
  • Colours: singles are black or white, doubles and trebles red or green, the bullseye red and the outer bull green.

Miss a round, lose half

A round where you score 0 is a fail. What happens depends on the rule you pick:

  • Halve (default): your total is halved on the spot (rounded up).
  • Classic: nothing changes during the game, but fails are counted at the end. By default 3 to 4 fails cost 100 points and 5 or more cost 200. Thresholds and amounts can be adjusted.

Secret bonus bets

Before the game, each player secretly picks one round to bet on (you pass the phone around). Once everyone has played that round, the bet is revealed:

  • if the player who bet on it posts the best score of the round, on their own, that score is multiplied (x2 by default, x3 as an option);
  • with bonus stealing (on by default), if someone else posts the best score on their own, they grab the bonus instead;
  • on a tie for the best score, or if nobody scores, the bonus is lost.

In team play, a teammate of the player who bet also gets the bonus.

Options in Throw

OptionChoicesDefault
Fail ruleHalve, or Classic (with penalties)Halve
TREBLE 1 roundIncluded or notNot included (17 rounds)
Secret bonusOn or offOn
Bonus stealingOn or offOn
Bonus multiplierx2 or x3x2

With Throw

Your phone films the board and judges every round by itself: it crosses out darts that miss the target and waits for the third dart before judging a whole-visit round. A misread dart is fixed with a tap on its slot. From 1 to 8 players, solo or in teams.

Play this game

Automatic darts scoring with your phone camera.

RulesBlogInstallPersonal, non-commercial project.dart-sense calibration model (bnww), CC BY-NC 4.0. darts-model tip model (ahie), Apache-2.0.